| New Skill As An Event. | |
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+5Bone de luv Zariff Sir Fatehill Bad Rip 9 posters |
Should this be an event? | Yes. | | 92% | [ 11 ] | No. | | 8% | [ 1 ] | No this thing sucks | | 0% | [ 0 ] |
| Total Votes : 12 | | |
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Rip Loyal Poster
Posts : 465 Join date : 2009-08-11 Age : 28 Location : Your happy place.
| Subject: New Skill As An Event. Mon Apr 12, 2010 12:21 pm | |
| Hey to understand this thread you must have tried out the new skill Dungeoneering so go do that! NOW
If you have tried the new skill you'll see its more of a minigame than a skill itself.
Teams of 2-5 form to make their way through dungeons and such its quite fun with friends and very annoying with people ya don't know.
So look in to it NAO O:<
Last edited by Rip on Tue Apr 13, 2010 1:43 pm; edited 1 time in total | |
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Bad Loyal Poster
Posts : 2106 Join date : 2009-06-06 Age : 28 Location : Florida
| Subject: Re: New Skill As An Event. Mon Apr 12, 2010 10:06 pm | |
| Dividing the clan into groups dissolves the entire essence of "clan" events. | |
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Sir Fatehill Loyal Poster
Posts : 2661 Join date : 2009-06-06 Location : Baking cookies ;)
| Subject: Re: New Skill As An Event. Mon Apr 12, 2010 10:48 pm | |
| Ah, but without clan, it wouldn't be as fun or easy to do We can count on one another And tbh, the excitement over the new skill isn't gone die out for a while | |
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Zariff Loyal Poster
Posts : 1093 Join date : 2009-06-09 Age : 31 Location : BD!
| Subject: Re: New Skill As An Event. Mon Apr 12, 2010 11:57 pm | |
| Well bad, does airstrike wars dissolve the essence of clans too? Coz from wat i know, we divide people into groups too there. =P As for me, I'm in 1050% support for implementing this as a clan event. It wud be great! We cud spilt 2 teams into Saradomin n Zamorak with atleast 1 high level player (120+ f2p) in each group (no point in us dividing the clan into zammy, sara n guthix if theres no point in being in a god type) Guthix cud either join zammy or sara. the one who completes it in the lowest time wins. i personally feel it would be great, and its wrong to say it wud divide the clan. competition encourages self-growth | |
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Bone de luv Loyal Poster
Posts : 213 Join date : 2009-12-04 Age : 31
| Subject: New Skill As An Event. Tue Apr 13, 2010 12:08 am | |
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XxVERACxX Loyal Poster
Posts : 278 Join date : 2009-12-05 Age : 33 Location : lexington north carolina
| Subject: Re: New Skill As An Event. Tue Apr 13, 2010 1:34 pm | |
| love the idea i call lifes unfair!#!#! | |
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Dragslay93 Loyal Poster
Posts : 1554 Join date : 2009-08-19 Age : 29 Location : Pennsylvania
| Subject: Re: New Skill As An Event. Tue Apr 13, 2010 2:41 pm | |
| Was I the only one who voted? | |
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st_lux
Posts : 15 Join date : 2009-11-09 Location : CANADA
| Subject: Re: New Skill As An Event. Thu Apr 15, 2010 9:16 pm | |
| I like the sound of it. When we gather in a usual clan event (with 20-30 participants), it gets more like a tiny bit of interaction between each clan member.
Since we are quite a large clan, there will be several members who usually don't get noticed or befriended with..........................Yea, I'm talking bout myself here:face: I think when we get into a group/team of 5 (not necessarily ppl from same the GOD category), we could get much closer to/befriend with fellow clan members.
But then, we'd better not form teams based on personal preferences in selecting who to play together with (i.e. close friends stick together, avoiding/isolating less familiar player)
-Just a thought from the least active member of the clan- | |
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Offsite Advisor Loyal Poster
Posts : 802 Join date : 2009-11-07 Age : 29 Location : Canada
| Subject: Re: New Skill As An Event. Thu Apr 15, 2010 9:33 pm | |
| least active member? naw great reason | |
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| New Skill As An Event. | |
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